01 · Make something visible
Create a project, change a model, and place your first object in a private preview.
Follow the quickstart
Create placeable objects, multiplayer activities, and the worlds that bring them together. Start with JavaScript and React. Preview in the real game.
| Your idea | Start with | What you will use |
|---|---|---|
| Buildings, lamps, furniture, scenery | Placeable objects | editorItems + objectRenderers |
| Fireflies, weather effects, ambient scenery | Visual mod | WorldLayer + terrain + frame hooks |
| Collectibles, quests, shared scores | Gameplay mod | Server hooks + messages + replicated state |
| Moving crates and physical toys | Templates | Server entities + physics SDK |
| A village, island, or activity world | World guide | Mods + world editor + per-world settings |
Client draws the scene and collects input. Server checks player actions and changes shared state. Manifest declares your mod's files, permissions, and editor items. World stores the terrain, placements, and enabled mods.
Understand the SDK structure →
API map · Manifest · CLI commands · Troubleshooting · Publishing
You can use any editor. AI-assisted development is optional.